While waiting for more Royale news, let’s have a look at the pricing and what rewards are waiting for you as a dedicated Battlerite player.īattlerite Royale will cost 19.99 USD/EUR and will be available on Steam Early Access by the end of September. A detailed FAQ with additional information is coming at the start of September. We are still confident that making Battlerite Royale a standalone game is the best decision to grow the world of Battlerite, but also aware of the things we could have done better leading up to this decision. This way we grow stronger and we can craft new worlds and experiences in the ever-changing gaming landscape. As a game studio, we have a responsibility to our players, but we also have a responsibility to our team to allow ourselves to evolve and to explore new ideas. The development of Battlerite Royale has been a fresh injection of creativity and an opportunity for us to try out new and crazy things. We are working on having 20 champions available at the launch and more to be released during the Early Access period. We will need your input and support through the Beta and the Early Access period to make the best Royale experience possible. Now after tuning and rebalancing champion kits, adding tons of cool items and consumables, revamping battlerites, and supporting this new experience with interface changes, new achievements, matchmaking, and ranking systems, we are getting closer to our vision but we’re not there yet. Later in development, it became obvious that sharing the same balance and philosophy as Arena restricted the possibilities within Royale.įor us, this was the choice between creating a mediocre game mode or creating a game with true potential and the freedom to grow. When we prototyped Royale, it did not take long until we realized that it had a lot of potential. In contrast to the intense and hyper competitive Arena gameplay, we wanted to create an experience that fully utilizes the thrilling Battlerite combat while challenging the player in new ways. Since last year, we’ve been working on new modes and trying to discover different ways of enjoying Battlerite’s signature combat system. The community has always been and will always be important to us – Battlerite was created to give something back to the Bloodline Champions community while taking on the challenge to create the best top-down arena experience in the world. Battlerite was released in Early Access in September 2016, an impressive lifetime for a game these days and we have no plans to stop now. We all love Battlerite and our topmost priority has always been to expand and refine the experience.
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